The Realm Today
Reading the realm…
The regions
Shadow creeps over every region unless adventurers fight there. The darker a region, the richer every kill: experience and gold rise by 1% for every 2% of Shadow past 25%, up to +37% under total Shadow. Over 75% a region is Blighted and its monsters are stronger too, and when the Shadow is total its town falls. Push it back and the region is Liberated: safer roads and cheaper shops. How the living realm works ›
| Region | Shadow | Town |
|---|
Where to find shops
Trading posts stand along the road that runs through the middle of each region, at the same
distances from the throne on every road, and so in the same circles. The gold dots on the map
mark them. Each region's posts belong to its town, so how the town is doing sets their prices
(and a fallen town's posts are in ruins). When you enter a region the game tells you where its
nearest post is; /realm in chat tells you again.
The 5th posts are in the Plateau of Gorgoroth; the diagonal ones there are the only posts that sell blessings. Posts go on farther out, at 100 × n × n along the diagonals. More about trading posts ›
The realm project
Nemeses at large
Monsters that kill adventurers grow stronger, earn a name and carry a bounty until someone brings them down.
| Nemesis | Victims | Bounty | Roams |
|---|